So here's why I'm loving Age of Wonders III in one example. They've got like a zillion damage channels, and will mess up your face no questions asked. Getting overconfident is lethal in this game.Don't screw with fairies. I just lost my Goblin Rogue leader and a beetle rider to faeries. And the flanking and retaliation rules make even high level units vulnerable to getting mobbed. ![]() In that game it was pretty commonplace for even basic archers to kill full health basic infantry in one attack, and heroes remained sickeningly vulnerable until quite late game.Įven so, I get the distinct impression that losing units in battle in AoW III is going to be pretty commonplace, particularly for the low level troops. AoW III seems to following the same path from what I played last night, although it's perhaps a touch less brutal than the original Age of Wonders. Am I just playing crappily or is this average? This is my 1st AoW game but I'm a long time player of Warlock:MoA (played like +100 hours if I'm not mistaken) and Civ, played a bit of HoMM in my youth but hated the newest one, it penalized you for taking your time and building up your forces it seems.I've not sunk enough time into AoW III yet to be sure, but the combat in the AoW games has always been very lethal as these sorts of games go. ![]() Alright so I've played a bit and its fairly fun but I have a question for you AoW vets, is it normal to lose troops in most battles? Like I'm a human/theocrat and my cherubs seem to either never last a battle or finish dangerously low.
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